coreboot lesson 1 - Starting from scratch
From a fresh ubuntu 15.10 linux install, here are all the steps required:
- 1 Download, configure, and build coreboot
- 2 Test the image using QEMU
- 3 Summary:
Download, configure, and build coreboot
Install tools and libraries needed for coreboot 1
$ sudo apt-get install git-core libncurses5-dev m4 bison flex
Download coreboot source tree 2
$ git clone http://review.coreboot.org/coreboot $ cd coreboot
Build the coreboot toolchain 3
Please note that this can take a significant amount of time
$ make crossgcc-i386 CPUS=$(nproc)
Build the payload - coreinfo 4
$ pushd payloads/coreinfo $ make olddefconfig $ make $ popd
Configure the mainboard 5
$ make menuconfig select 'Mainboard' menu select 'Mainboard model' choose 'QEMU x86 i440fx/piix4' select exit select 'Payload' menu select 'Add a Payload' choose 'An Elf executable payload' select 'Payload path and filename' enter 'payloads/coreinfo/build/coreinfo.elf' select exit select exit select yes
check your configuration:
$ make savedefconfig $ cat defconfig
There should only be three lines:
CONFIG_BOARD_EMULATION_QEMU_X86_I440FX=y CONFIG_PAYLOAD_ELF=y CONFIG_PAYLOAD_FILE="payloads/coreinfo/build/coreinfo.elf"
build coreboot 6
Test the image using QEMU
$ sudo apt-get install qemu
$ qemu-system-x86_64 -bios build/coreboot.rom -serial stdio
You should see the serial output of coreboot in the original console window, and a new window will appear running the coreinfo payload.
Install tools and libraries needed for coreboot.
You installed the minimum additional requirements for ubuntu to download and build coreboot. Ubuntu already has most of the other tools that would be required installed by default.
- git-core is needed to download coreboot from the coreboot git repository. - libncurses5-dev is needed to build the menu for 'make menuconfig' - m4, bison, and flex are needed to build the coreboot toolchain.
If you had started from a different distribution, you might need to install the basic gcc toolchain, wget, make, or many other items.
Download coreboot source tree.
This will download a 'read-only' copy of the coreboot tree. This just means that if you made changes to the coreboot tree, you couldn't immediately contribute them back to the community. To pull a copy of coreboot that would allow you to contribute back, you would first need to sign up for an account on gerrit.
Build the coreboot toolchain.
This builds one of the coreboot cross-compiler toolchains for X86 platforms. Because of the variability of compilers and the other required tools between the various operating systems that coreboot can be built on, coreboot supplies and uses its own cross-compiler toolchain to build the binaries that end up as part of the coreboot ROM. The toolchain provided by the operating system (the 'host toolchain') is used to build various tools that will run on the local system during the build process.
Build the payload.
To actually do anything useful with coreboot, you need to build a payload to include in the rom. The idea behind coreboot is that it does the minimum amount possible before passing control of the machine to a payload. There are various payloads such as grub or SeaBIOS that are typically used to boot the operating system. Instead, we used coreinfo, a small demonstration payload that allows the user to look at various things such as memory and the contents of coreboot's cbfs - the pieces that make up the coreboot rom.
Configure the mainboard.
This step configures coreboot's build options using the menuconfig interface to Kconfig. Kconfig is the same configuration program used by the linux kernel. It allows you to enable, disable, and change various values to control the coreboot build process, including which mainboard(motherboard) to use, which toolchain to use, and how the runtime debug console should be presented and saved.
This attempts to build the coreboot rom. The rom file itself ends up in the build directory as 'coreboot.rom'. If you noticed at the end of the build process, the build displayed the contents of the rom file.