[coreboot-gerrit] New patch to review for coreboot: 2b80ab6 Provide support for setting up the framebuffer from EDID

Gabe Black (gabeblack@chromium.org) gerrit at coreboot.org
Tue Jul 9 05:28:51 CEST 2013


Gabe Black (gabeblack at chromium.org) just uploaded a new patch set to gerrit, which you can find at http://review.coreboot.org/3636

-gerrit

commit 2b80ab6e25bced6d8abea30cb40ed4b0158c9302
Author: Ronald G. Minnich <rminnich at google.com>
Date:   Tue Apr 23 10:59:11 2013 -0700

    Provide support for setting up the framebuffer from EDID
    
    Add three functions to edid.c:
    
    void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
    takes an edid and uintptr_t, and fills in a static lb_framebuffer struct
    as well as setting the static vbe_valid to 1 unless some problem
    is found in the edid. The intent here is that this could be called from
    the native graphics setup code on both ARM and x86.
    
    int vbe_mode_info_valid(void)
    returns value of the static vbe_valid.
    
    void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
    copies the static edid_fb to lb_framebuffer.
    
    There is now a common vbe.h in src/include, removed the two special ones.
    
    In general, graphics in coreboot is a mess, but graphics is always a
    mess.  We don't have a clean way to try two different ways to turn on
    a device and use the one that works. One battle at a time. Overall,
    things are much better.
    
    The best part: this code would also work for ARM, which also uses EDID.
    
    Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3
    Signed-off-by: Ronald G. Minnich <rminnich at google.com>
    Signed-off-by: Gabe Black <gabeblack at chromium.org>
---
 src/device/oprom/include/vbe.h            | 117 ------------------------------
 src/device/oprom/realmode/x86.c           |   2 +-
 src/device/oprom/yabel/compat/functions.c |   2 +-
 src/device/oprom/yabel/vbe.h              |  23 ------
 src/include/edid.h                        |   4 +
 src/include/vbe.h                         | 117 ++++++++++++++++++++++++++++++
 src/lib/edid.c                            |  71 +++++++++++++++++-
 src/mainboard/google/snow/ramstage.c      |  34 ---------
 src/mainboard/intel/wtm2/i915.c           | 114 +++++++++++++++++++++--------
 9 files changed, 277 insertions(+), 207 deletions(-)

diff --git a/src/device/oprom/include/vbe.h b/src/device/oprom/include/vbe.h
deleted file mode 100644
index ab26d59..0000000
--- a/src/device/oprom/include/vbe.h
+++ /dev/null
@@ -1,117 +0,0 @@
-/******************************************************************************
- * Copyright (c) 2004, 2008 IBM Corporation
- * Copyright (c) 2009 Pattrick Hueper <phueper at hueper.net>
- * All rights reserved.
- * This program and the accompanying materials
- * are made available under the terms of the BSD License
- * which accompanies this distribution, and is available at
- * http://www.opensource.org/licenses/bsd-license.php
- *
- * Contributors:
- *     IBM Corporation - initial implementation
- *****************************************************************************/
-
-// these structs are for input from and output to OF
-typedef struct {
-	u8 display_type;	// 0=NONE, 1= analog, 2=digital
-	u16 screen_width;
-	u16 screen_height;
-	u16 screen_linebytes;	// bytes per line in framebuffer, may be more than screen_width
-	u8 color_depth;	// color depth in bpp
-	u32 framebuffer_address;
-	u8 edid_block_zero[128];
-} __attribute__ ((__packed__)) screen_info_t;
-
-typedef struct {
-	u8 signature[4];
-	u16 size_reserved;
-	u8 monitor_number;
-	u16 max_screen_width;
-	u8 color_depth;
-} __attribute__ ((__packed__)) screen_info_input_t;
-
-// these structs only store a subset of the VBE defined fields
-// only those needed.
-typedef struct {
-	char signature[4];
-	u16 version;
-	u8 *oem_string_ptr;
-	u32 capabilities;
-	u16 video_mode_list[256];	// lets hope we never have more than 256 video modes...
-	u16 total_memory;
-} vbe_info_t;
-
-typedef struct {
-	u16 mode_attributes; // 00
-	u8 win_a_attributes; // 02
-	u8 win_b_attributes; // 03
-	u16 win_granularity; // 04
-	u16 win_size;        // 06
-	u16 win_a_segment;   // 08
-	u16 win_b_segment;   // 0a
-	u32 win_func_ptr;    // 0c
-	u16 bytes_per_scanline; // 10
-	u16 x_resolution;    // 12
-	u16 y_resolution;    // 14
-	u8 x_charsize;       // 16
-	u8 y_charsize;       // 17
-	u8 number_of_planes; // 18
-	u8 bits_per_pixel;   // 19
-	u8 number_of_banks;  // 20
-	u8 memory_model;     // 21
-	u8 bank_size;        // 22
-	u8 number_of_image_pages; // 23
-	u8 reserved_page;
-	u8 red_mask_size;
-	u8 red_mask_pos;
-	u8 green_mask_size;
-	u8 green_mask_pos;
-	u8 blue_mask_size;
-	u8 blue_mask_pos;
-	u8 reserved_mask_size;
-	u8 reserved_mask_pos;
-	u8 direct_color_mode_info;
-	u32 phys_base_ptr;
-	u32 offscreen_mem_offset;
-	u16 offscreen_mem_size;
-	u8 reserved[206];
-} __attribute__ ((__packed__)) vesa_mode_info_t;
-
-typedef struct {
-	u16 video_mode;
-	union {
-		vesa_mode_info_t vesa;
-		u8 mode_info_block[256];
-	};
-	// our crap
-	//u16 attributes;
-	//u16 linebytes;
-	//u16 x_resolution;
-	//u16 y_resolution;
-	//u8 x_charsize;
-	//u8 y_charsize;
-	//u8 bits_per_pixel;
-	//u8 memory_model;
-	//u32 framebuffer_address;
-} vbe_mode_info_t;
-
-typedef struct {
-	u8 port_number;	// i.e. monitor number
-	u8 edid_transfer_time;
-	u8 ddc_level;
-	u8 edid_block_zero[128];
-} vbe_ddc_info_t;
-
-struct lb_framebuffer;
-
-void vbe_set_graphics(void);
-// A way to check if mode information collected by vbe_set_graphics is valid
-// and fill_lb_framebuffer will have real information to use.
-int vbe_mode_info_valid(void);
-void vbe_textmode_console(void);
-void fill_lb_framebuffer(struct lb_framebuffer *framebuffer);
-
-#define VESA_GET_INFO		0x4f00
-#define VESA_GET_MODE_INFO	0x4f01
-#define VESA_SET_MODE		0x4f02
-
diff --git a/src/device/oprom/realmode/x86.c b/src/device/oprom/realmode/x86.c
index 94b65e1..338294d 100644
--- a/src/device/oprom/realmode/x86.c
+++ b/src/device/oprom/realmode/x86.c
@@ -29,7 +29,7 @@
 #include <delay.h>
 #include <pc80/i8259.h>
 #include "x86.h"
-#include "vbe.h"
+#include <vbe.h>
 #include <lib/jpeg.h>
 /* we use x86emu's register file representation */
 #include <x86emu/regs.h>
diff --git a/src/device/oprom/yabel/compat/functions.c b/src/device/oprom/yabel/compat/functions.c
index f693d7b..f0160ed 100644
--- a/src/device/oprom/yabel/compat/functions.c
+++ b/src/device/oprom/yabel/compat/functions.c
@@ -18,7 +18,7 @@
 #include <device/device.h>
 #include "../debug.h"
 #include "../biosemu.h"
-#include "../vbe.h"
+#include <vbe.h>
 #include "../compat/time.h"
 
 #define VMEM_SIZE (1024 * 1024) /* 1 MB */
diff --git a/src/device/oprom/yabel/vbe.h b/src/device/oprom/yabel/vbe.h
deleted file mode 100644
index bf286bc..0000000
--- a/src/device/oprom/yabel/vbe.h
+++ /dev/null
@@ -1,23 +0,0 @@
-/******************************************************************************
- * Copyright (c) 2004, 2008 IBM Corporation
- * All rights reserved.
- * This program and the accompanying materials
- * are made available under the terms of the BSD License
- * which accompanies this distribution, and is available at
- * http://www.opensource.org/licenses/bsd-license.php
- *
- * Contributors:
- *     IBM Corporation - initial implementation
- *****************************************************************************/
-
-#ifndef _BIOSEMU_VBE_H_
-#define _BIOSEMU_VBE_H_
-
-struct lb_framebuffer;
-
-void vbe_set_graphics(void);
-int vbe_mode_info_valid(void);
-void fill_lb_framebuffer(struct lb_framebuffer *framebuffer);
-void vbe_textmode_console(void);
-
-#endif
diff --git a/src/include/edid.h b/src/include/edid.h
index 6d76bb7..8809cce 100644
--- a/src/include/edid.h
+++ b/src/include/edid.h
@@ -36,6 +36,8 @@ struct edid {
 	unsigned int nonconformant;
 	unsigned int type;
 	unsigned int bpp;
+	unsigned int xres;
+	unsigned int yres;
 	unsigned int voltage;
 	unsigned int sync;
 	unsigned int xsize_cm;
@@ -62,5 +64,7 @@ struct edid {
 	const char *stereo;
 };
 
+/* Defined in src/lib/edid.c */
 int decode_edid(unsigned char *edid, int size, struct edid *out);
+
 #endif /* EDID_H */
diff --git a/src/include/vbe.h b/src/include/vbe.h
new file mode 100644
index 0000000..8ad9d2e
--- /dev/null
+++ b/src/include/vbe.h
@@ -0,0 +1,117 @@
+/******************************************************************************
+ * Copyright (c) 2004, 2008 IBM Corporation
+ * Copyright (c) 2009 Pattrick Hueper <phueper at hueper.net>
+ * All rights reserved.
+ * This program and the accompanying materials
+ * are made available under the terms of the BSD License
+ * which accompanies this distribution, and is available at
+ * http://www.opensource.org/licenses/bsd-license.php
+ *
+ * Contributors:
+ *     IBM Corporation - initial implementation
+ *****************************************************************************/
+#ifndef VBE_H
+#define VBE_H
+
+#include <boot/coreboot_tables.h>
+// these structs are for input from and output to OF
+typedef struct {
+	u8 display_type;	// 0=NONE, 1= analog, 2=digital
+	u16 screen_width;
+	u16 screen_height;
+	u16 screen_linebytes;	// bytes per line in framebuffer, may be more than screen_width
+	u8 color_depth;	// color depth in bpp
+	u32 framebuffer_address;
+	u8 edid_block_zero[128];
+} __attribute__ ((__packed__)) screen_info_t;
+
+typedef struct {
+	u8 signature[4];
+	u16 size_reserved;
+	u8 monitor_number;
+	u16 max_screen_width;
+	u8 color_depth;
+} __attribute__ ((__packed__)) screen_info_input_t;
+
+// these structs only store a subset of the VBE defined fields
+// only those needed.
+typedef struct {
+	char signature[4];
+	u16 version;
+	u8 *oem_string_ptr;
+	u32 capabilities;
+	u16 video_mode_list[256];	// lets hope we never have more than 256 video modes...
+	u16 total_memory;
+} vbe_info_t;
+
+typedef struct {
+	u16 mode_attributes; // 00
+	u8 win_a_attributes; // 02
+	u8 win_b_attributes; // 03
+	u16 win_granularity; // 04
+	u16 win_size;        // 06
+	u16 win_a_segment;   // 08
+	u16 win_b_segment;   // 0a
+	u32 win_func_ptr;    // 0c
+	u16 bytes_per_scanline; // 10
+	u16 x_resolution;    // 12
+	u16 y_resolution;    // 14
+	u8 x_charsize;       // 16
+	u8 y_charsize;       // 17
+	u8 number_of_planes; // 18
+	u8 bits_per_pixel;   // 19
+	u8 number_of_banks;  // 20
+	u8 memory_model;     // 21
+	u8 bank_size;        // 22
+	u8 number_of_image_pages; // 23
+	u8 reserved_page;
+	u8 red_mask_size;
+	u8 red_mask_pos;
+	u8 green_mask_size;
+	u8 green_mask_pos;
+	u8 blue_mask_size;
+	u8 blue_mask_pos;
+	u8 reserved_mask_size;
+	u8 reserved_mask_pos;
+	u8 direct_color_mode_info;
+	u32 phys_base_ptr;
+	u32 offscreen_mem_offset;
+	u16 offscreen_mem_size;
+	u8 reserved[206];
+} __attribute__ ((__packed__)) vesa_mode_info_t;
+
+typedef struct {
+	u16 video_mode;
+	union {
+		vesa_mode_info_t vesa;
+		u8 mode_info_block[256];
+	};
+	// our crap
+	//u16 attributes;
+	//u16 linebytes;
+	//u16 x_resolution;
+	//u16 y_resolution;
+	//u8 x_charsize;
+	//u8 y_charsize;
+	//u8 bits_per_pixel;
+	//u8 memory_model;
+	//u32 framebuffer_address;
+} vbe_mode_info_t;
+
+typedef struct {
+	u8 port_number;	// i.e. monitor number
+	u8 edid_transfer_time;
+	u8 ddc_level;
+	u8 edid_block_zero[128];
+} vbe_ddc_info_t;
+
+#define VESA_GET_INFO		0x4f00
+#define VESA_GET_MODE_INFO	0x4f01
+#define VESA_SET_MODE		0x4f02
+
+int vbe_mode_info_valid(void);
+void fill_lb_framebuffer(struct lb_framebuffer *framebuffer);
+void vbe_set_graphics(void);
+void vbe_textmode_console(void);
+
+#endif // VBE_H
diff --git a/src/lib/edid.c b/src/lib/edid.c
index a794489..c4c5e45 100644
--- a/src/lib/edid.c
+++ b/src/lib/edid.c
@@ -36,6 +36,8 @@
 #include <string.h>
 #include <stdlib.h>
 #include <edid.h>
+#include <boot/coreboot_tables.h>
+#include <vbe.h>
 
 static int claims_one_point_oh = 0;
 static int claims_one_point_two = 0;
@@ -68,6 +70,9 @@ static int warning_zero_preferred_refresh = 0;
 
 static int conformant = 1;
 
+static int vbe_valid;
+static struct lb_framebuffer edid_fb;
+
 static char *manufacturer_name(struct edid *out, unsigned char *x)
 {
 	out->manuf_name[0] = ((x[0] & 0x7C) >> 2) + '@';
@@ -1226,7 +1231,7 @@ int decode_edid(unsigned char *edid, int size, struct edid *out)
 		}
 
 		printk(BIOS_SPEW, "Checksum\n");
-		do_checksum(edid);
+		vbe_valid = do_checksum(edid);
 		for(i = 0; i < size; i += 128)
 			nonconformant_extension = parse_extension(out, &edid[i]);
 /*
@@ -1386,3 +1391,67 @@ int decode_edid(unsigned char *edid, int size, struct edid *out)
  * SPWG also says something strange about the LSB of detailed descriptor 1:
  * "LSB is set to "1" if panel is DE-timing only. H/V can be ignored."
  */
+/*
+ * Take an edid, and create a framebuffer. Set vbe_valid to 1.
+ */
+
+void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr);
+void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
+{
+	edid_fb.physical_address = fb_addr;
+	edid_fb.x_resolution = edid->ha;
+	edid_fb.y_resolution = edid->va;
+	/* In the case of (e.g.) 24bpp, the convention nowadays
+	 * seems to be to round it up to the nearest reasonable
+	 * boundary, because otherwise the byte-packing is hideous.
+	 * So, for example, in RGB with no alpha, the bytes are still
+	 * packed into 32-bit words, the so-called 32bpp-no-alpha mode.
+	 * Or, in 5:6:5 mode, the bytes are also packed into 32-bit words,
+	 * and in 4:4:4 mode, they are packed into 16-bit words.
+	 * Good call on the hardware guys part.
+	 * It's not clear we're covering all cases here, but
+	 * I'm not sure with grahpics you ever can.
+	 */
+	edid_fb.bits_per_pixel = edid->bpp;
+	switch(edid->bpp){
+	case 32:
+	case 24:
+		/* packed into 4-byte words */
+		edid_fb.bytes_per_line = edid->ha * 4;
+		edid_fb.red_mask_pos = 16;
+		edid_fb.red_mask_size = 8;
+		edid_fb.green_mask_pos = 8;
+		edid_fb.green_mask_size = 8;
+		edid_fb.blue_mask_pos = 0;
+		edid_fb.blue_mask_size = 8;
+		break;
+	case 16:
+		/* packed into 2-byte words */
+		edid_fb.bytes_per_line = edid->ha * 2;
+		edid_fb.red_mask_pos = 12;
+		edid_fb.red_mask_size = 4;
+		edid_fb.green_mask_pos = 8;
+		edid_fb.green_mask_size = 4;
+		edid_fb.blue_mask_pos = 0;
+		edid_fb.blue_mask_size = 4;
+		break;
+	default:
+		printk(BIOS_SPEW, "%s: unsupported BPP %d\n", __func__,
+		       edid->bpp);
+		return;
+	}
+
+	edid_fb.reserved_mask_pos = 0;
+	edid_fb.reserved_mask_size = 0;
+	vbe_valid = 1;
+}
+
+int vbe_mode_info_valid(void)
+{
+	return vbe_valid;
+}
+
+void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
+{
+	*framebuffer = edid_fb;
+}
diff --git a/src/mainboard/google/snow/ramstage.c b/src/mainboard/google/snow/ramstage.c
index 72f830d..93979b2 100644
--- a/src/mainboard/google/snow/ramstage.c
+++ b/src/mainboard/google/snow/ramstage.c
@@ -42,40 +42,6 @@
 #define DRAM_SIZE	CONFIG_DRAM_SIZE_MB
 #define DRAM_END	(DRAM_START + DRAM_SIZE)	/* plus one... */
 
-int vbe_mode_info_valid(void);
-int vbe_mode_info_valid(void)
-{
-	return 1;
-}
-
-void fill_lb_framebuffer(struct lb_framebuffer *framebuffer);
-void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
-{
-	/*
-	 * The address returned points at the LCD colormap base. The
-	 * 64KiB offset points at the LCD base.
-	 */
-	framebuffer->physical_address =
-		(u32)cbmem_find(CBMEM_ID_CONSOLE) + 64*KiB;
-	printk(BIOS_SPEW, "%s: framebuffer->physical address is 0x%llx\n",
-			__func__, framebuffer->physical_address);
-
-	framebuffer->x_resolution = 1366;
-	framebuffer->y_resolution = 768;
-	framebuffer->bits_per_pixel = 16;
-	framebuffer->bytes_per_line =
-		(framebuffer->x_resolution * framebuffer->bits_per_pixel) / 8;
-
-	framebuffer->red_mask_pos = 11;
-	framebuffer->red_mask_size = 5;
-	framebuffer->green_mask_pos = 6;
-	framebuffer->green_mask_size = 5;
-	framebuffer->blue_mask_pos = 0;
-	framebuffer->blue_mask_size = 5;
-	framebuffer->reserved_mask_pos = 0;
-	framebuffer->reserved_mask_size = 0;
-}
-
 
 void hardwaremain(void);
 void main(void)
diff --git a/src/mainboard/intel/wtm2/i915.c b/src/mainboard/intel/wtm2/i915.c
index 8103016..9d0c27d 100644
--- a/src/mainboard/intel/wtm2/i915.c
+++ b/src/mainboard/intel/wtm2/i915.c
@@ -139,42 +139,96 @@ static unsigned long globalmicroseconds(void)
 
 static int i915_init_done = 0;
 
-int vbe_mode_info_valid(void)
+/* fill the palette. This runs when the P opcode is hit. */
+static void palette(void)
 {
-	return i915_init_done;
+	int i;
+	unsigned long color = 0;
+
+	for(i = 0; i < 256; i++, color += 0x010101){
+		io_i915_WRITE32(color, _LGC_PALETTE_A + (i<<2));
+	}
 }
 
-void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
-{
-	printk(BIOS_SPEW, "fill_lb_framebuffer: graphics is %p\n",
-	       (void *)graphics);
-	/* Please note: these will be filled from EDID.
-	 * these values are a placeholder.
-	 */
-	framebuffer->physical_address = graphics;
-	/* these are a fantasy, but will be fixed once we're getting
-	 * info from the hardware. Hard to get from the device tree,
-	 * which is arguably a defect of the device tree. Bear with me,
-	 * this Will Get Fixed.
-	 */
-	framebuffer->x_resolution = 1960;
-	framebuffer->y_resolution = 1700;
-	framebuffer->bytes_per_line = 1960*4;
-	framebuffer->bits_per_pixel = 32;
-	framebuffer->red_mask_pos = 16;
-	framebuffer->red_mask_size = 8;
-	framebuffer->green_mask_pos = 8;
-	framebuffer->green_mask_size = 8;
-	framebuffer->blue_mask_pos = 0;
-	framebuffer->blue_mask_size = 8;
-	framebuffer->reserved_mask_pos = 0;
-	framebuffer->reserved_mask_size = 0;
+static unsigned long times[4096];
 
+static int run(int index)
+{
+	int i, prev = 0;
+	struct iodef *id, *lastidread = 0;
+	unsigned long u, t;
+	if (index >= niodefs)
+		return index;
+	/* state machine! */
+	for(i = index, id = &iodefs[i]; id->op; i++, id++){
+		switch(id->op){
+		case M:
+			if (verbose & vmsg) printk(BIOS_SPEW, "%ld: %s\n",
+						   globalmicroseconds(), id->msg);
+			break;
+		case P:
+			palette();
+			break;
+		case R:
+			u = READ32(id->addr);
+			if (verbose & vio)
+				printk(BIOS_SPEW, "\texpect %08lx\n", id->data);
+			/* we're looking for something. */
+			if (lastidread->addr == id->addr){
+				/* they're going to be polling.
+				 * just do it 1000 times
+				 */
+				for(t = 0; t < 1000 && id->data != u; t++){
+					u = READ32(id->addr);
+				}
+				if (verbose & vspin) printk(BIOS_SPEW,
+							    "%s: # loops %ld got %08lx want %08lx\n",
+							    regname(id->addr),
+							    t, u, id->data);
+			}
+			lastidread = id;
+			break;
+		case W:
+			WRITE32(id->data, id->addr);
+			if (id->addr == PCH_PP_CONTROL){
+				if (verbose & vio)
+					printk(BIOS_SPEW, "PCH_PP_CONTROL\n");
+				switch(id->data & 0xf){
+				case 8: break;
+				case 7: break;
+				default: udelay(100000);
+					if (verbose & vio)
+						printk(BIOS_SPEW, "U %d\n", 100000);
+				}
+			}
+			break;
+		case V:
+			if (id->count < 8){
+				prev = verbose;
+				verbose = id->count;
+			} else {
+				verbose = prev;
+			}
+			printk(BIOS_SPEW, "Change verbosity to %d\n", verbose);
+			break;
+		case I:
+			printk(BIOS_SPEW, "run: return %d\n", i+1);
+			return i+1;
+			break;
+		default:
+			printk(BIOS_SPEW, "BAD TABLE, opcode %d @ %d\n", id->op, i);
+			return -1;
+		}
+		if (id->udelay)
+			udelay(id->udelay);
+		if (i < ARRAY_SIZE(times))
+			times[i] = globalmicroseconds();
+	}
+	printk(BIOS_SPEW, "run: return %d\n", i);
+	return i+1;
 }
 
-int i915lightup(unsigned int physbase,
-		unsigned int iobase,
-		unsigned int mmio,
+int i915lightup(unsigned int physbase, unsigned int iobase, unsigned int mmio,
 		unsigned int gfx);
 
 int i915lightup(unsigned int pphysbase, unsigned int piobase,



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