[coreboot-gerrit] Patch set updated for coreboot: cbgfx: Use memset() for faster screen clearing if possible
Julius Werner (jwerner@chromium.org)
gerrit at coreboot.org
Fri Jul 1 20:04:56 CEST 2016
Julius Werner (jwerner at chromium.org) just uploaded a new patch set to gerrit, which you can find at https://review.coreboot.org/15524
-gerrit
commit af4a9748381fe282c0b9c01bfaad49676a6b221a
Author: Julius Werner <jwerner at chromium.org>
Date: Thu Jun 30 22:34:57 2016 -0700
cbgfx: Use memset() for faster screen clearing if possible
cbgfx currently makes a separate function call (recomputing some values)
for every single pixel it draws. While we mostly don't care that much
about display speed, this can become an issue if you're trying to paint
the whole screen white on a lowly-clocked Cortex-A53. As a simple
solution for these extreme cases, we can build a fast path into
clear_screen() that just memset()s the whole framebuffer if the color
and pixel format allow it.
BUG=chrome-os-partner:54416
TEST=Screen drawing speed on Kevin visibly improves (from 2.5s to 3ms).
Change-Id: I22f032afbb86b96fa5a0cbbdce8526a905c67b58
Signed-off-by: Julius Werner <jwerner at chromium.org>
---
payloads/libpayload/drivers/video/graphics.c | 22 +++++++++++++++-------
1 file changed, 15 insertions(+), 7 deletions(-)
diff --git a/payloads/libpayload/drivers/video/graphics.c b/payloads/libpayload/drivers/video/graphics.c
index 01e3565..943f8ed 100644
--- a/payloads/libpayload/drivers/video/graphics.c
+++ b/payloads/libpayload/drivers/video/graphics.c
@@ -223,16 +223,24 @@ int clear_canvas(const struct rgb_color *rgb)
int clear_screen(const struct rgb_color *rgb)
{
- uint32_t color;
- struct vector p;
-
if (cbgfx_init())
return CBGFX_ERROR_INIT;
- color = calculate_color(rgb);
- for (p.y = 0; p.y < screen.size.height; p.y++)
- for (p.x = 0; p.x < screen.size.width; p.x++)
- set_pixel(&p, color);
+ struct vector p;
+ uint32_t color = calculate_color(rgb);
+ const int bpp = fbinfo->bits_per_pixel;
+ const int bpl = fbinfo->bytes_per_line;
+
+ /* If all significant bytes in color are equal, fastpath through memset.
+ * We assume that for 32bpp the high byte gets ignored anyway. */
+ if ((((color >> 8) & 0xff) == (color & 0xff)) && (bpp == 16 ||
+ (((color >> 16) & 0xff) == (color & 0xff)))) {
+ memset(fbaddr, color & 0xff, screen.size.height * bpl);
+ } else {
+ for (p.y = 0; p.y < screen.size.height; p.y++)
+ for (p.x = 0; p.x < screen.size.width; p.x++)
+ set_pixel(&p, color);
+ }
return CBGFX_SUCCESS;
}
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